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#13838371 Aug 17, 2018 at 01:26 PM · Edited 1 year ago
Guild Master
59 Posts
In FoA the Templar Magicka in terms of dps has remained almost unchanged in my opinion, the rotation always remains fast and dynamic and the recovery of magicka with CPs above 1200 has improved in my opinion.
The ranged configuration is less used but in any case the use of the Elemental Weapon skill in that case is fundamental, but it is a difficult skill to use that will make less experienced players lose a lot of dps (like me :D).
The melee configuration, the one with Puncturing Sweep to be clear, is the one + used for the moment, and is the one that allows the use of the vampire configuration (excellent for less dynamic fights).
The gear in which the dummie tests were done with the Templar Magicka in FoA is the Mechanical Acuity + Siroria with the dual wield configuration to increase the spell crit; other combinations that work well are: Medusa/Siroria, Mother's Sorrow/Medusa -> you will find some examples in the Magicka DD Gear channel.
Regarding the vampire build some things must be said:
-is a build that only works in melee and in the static fight;
-is a build that will give you a higher dps by using the Puncturing Sweep skill


MY VAMPIRE SKILLS BAR
1° BAR
-Radiant Oppression
-Puncturing Sweep
-Purifying Light
-Simmering Frenzy
-Inner Light
ULTIMATE: Shooting Star
2° BAR
-Solar Barrage
-Elemental Blockade
-Blazing Spear
-Channeled Focus/Structured Entropy
-Inner Light
ULTIMATE: Crescent Sweep

Of course vampirism must be maintained in stage 1/2, or the cost for your not vampire skills will be too high.

In the link below you will find my skills bar for the Templar Magicka.
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Templar Magicka

MAGICKA DDs GEAR + CPs
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Magicka DDs Gear

RACE
-High Elf
-Dark Elf
-Breton (+Sustain)
-Khajiit

Mundus:
The Shadow, increase the Critical Damage
The Thief, increase the Spell Crit

Food/Drinks:
-Blue Food: (Max Health, Max Magicka);
-Clockwork Citrus Filet: (Max Health, Max Magicka, Magicka Recovery) - Red Meat + Lemon + Frost Mirriam + Perfect Roe;
-Ghastly Eye Bowl: (Max Magicka, Magicka Recovery) - Worms, Fleshfly Larva, Bananas, Rose; to be used for the dummie test!

Potions:
Essence of Spell Power
(Lady's Smock, Water Hyacint, Corn Flower).

SKILLS->NO VAMPIRE
1° BAR
-Radiant Oppression
-Puncturing Sweep
-Purifying Light
-Blazing Spear
-Inner Light
ULTIMATE: Shooting Star
2° BAR
-Solar Barrage
-Elemental Blockade
-Mystic Orb
-Channeled Focus
-Inner Light
ULTIMATE: Crescent Sweep

ROTATION
-Pre-rotation:
Channeled Focus; Shooting Star if is ready when swap first bar.

-LA-> Mystic Orb -> LA-> Solar Barrage -> LA-> Elemental Blockade
Swap

-LA-> Purifying Light-> LA-> Blazing Spear-> LA-> Puncturing Sweep (x time with LA, until skill in 2° bar go in cd)-> or Radian Oppression (below 25% of the target hp)
Swap

-Repeat

-If the rotation is done correctly (just to give you the idea), you should update the elemental blockade 1 time on 2 swaps, but of course it is a dynamic rotation and above is just a simplication (always for give you the idea);
-La rotation in ranged is the same, but of course you have to change the skill;
-In the finisher phase (below 25%) radiant oppression is used instead of the spam skill;
-In the finisher phase, do not update the solar barrage and blazing spear below 10% of hp of the target;
- You can use the addon "HowToBeam" that going to tell you through screen text when start to use the Radiant Opression skill, but is not update, check it.


VAMPIRE ROTATION
-The rotation with the vampire is similar, except that the "Simmering Frenzy" skill will be active, in a group you can keep it active for 2 swap in the first bar, in dummi tests it can remain active only during the spam in the first bar of the skills "Puncturing Sweep ";
-The "Blazing Spear" skill will be on the 2nd bar, vampires can't have everything.


MAELSTROM SKILLS
1° BAR
-Radian Oppression
-Puncturing Sweep
-Dampen Magic/Harness Magicka
-Degeneration
-Inner Light
ULTIMATE: Elementa Rage
2° BAR
-Elemental Drain
-Solar Barrage
-Elemental Blockade
-Channeled Focus
-Inner Light
ULTIMATE: Empowering Sweep

Vet Maelstrom Arena Monster Set
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Might Chudan - Ruin of Mazzatun vet dungeon
Slimecraw - Wayrest Sewers I vet dungeon
+0
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