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#14173919 Jul 10, 2019 at 04:16 PM · Edited over 2 years ago
Guild Master
59 Posts
Scalebreaker
In this space i will add, after doing some tests, the 2H weapon stamina builds.
Unlike the other builds i have done, these that concern more than one class will be short, with fewer links.
The 2H build equals and in some cases exceeds the dps obtained with the use of daggers (although it probably gives the maximum with aoe damage), so if you love this type of weapon you can now use it.
In general i can say that this build does not base its potential on weapon critical (which must be over 55% anyway), but on the critical dmg and weapon dmg, also the speed of execution is important.
The weapon to use is the great sword or the battle ax (precise), i did some tests with the battle ax because i used the set deadly strike.


RAZZA
Orc
Dark Elf
Redguard (+ sustain)
Wood Elf (+ sustain)
Khajit
Vampirism: recommended

Food:
1) Blue Food;
2) Artaneum Takeaway Broth;
3) Lava Foot soup-and-Saltrice (only for the dummie test).
Artaneum Takeaway Broth
Dubious Camoran Throne
Lava Foot & Saltrice

-With this new expansion the Dubious Camoran Throne is not a valid drink as before because the hp have decreased, you will have to use blue food or the Artaneum.

MUNDUS
The Shadow (Precise Trait)
Atronach: Master at Arms=37
The Ritual: Piercing=62; Mighty=49; Precise Stikes=61; Thaumaturge=61

- With the sharpened weapon instead of precise you can even put 52 in piercing.

Potion:
Essence of Weapon Power (Blessed Thistle, Dragonthorn, Wormwood)

BEST IN SLOT SET - Head Heavy + Shoulder light (for the undaunted mettle passive), the rest medium gear

  • Head - Maarselok set set - Divine Trait - Stamina Enchant
  • Shoulder - Maarselok set - Divine Trait - Stamina Enchant
  • Chest - Arms of Relequen set - Divine Trait - Stamina Enchant
  • Hands - Arms of Relequen set - Divine Trait - Stamina Enchant
  • Belt - Arms of Relequen set - Divine Trait - Stamina Enchant
  • Legs - Arms of Relequen set - Divine Trait - Stamina Enchant
  • Shoes - Arms of Relequen set - Divine Trait - Stamina Enchant
  • Necklace- Lokkestiiz set - Bloodthirsty/Infused Trait - Weapon dmg Enchant
  • Rings - Lokkestiiz set - Bloodthirsty/Infused Trait - Weapon dmg Enchant
  • 2H Axe - Lokkestiiz set - Precise/Sharp Trait - Poison dmg/Absorb Stamina Enchant
  • Bow - Master/Maelstrom bow- Infused Trait - Weapon dmg Enchant

Maarselok - dungeon Lair of Maarselok
Relequen - trial Cloudrest
Lokkestiiz - trial Sunspire
Tzogvin's Warband - dungeon Frostvault

-In case the boss is constantly moving, as in HoF or CR, the Relequen set can be replaced with another body set;
-The monster sets to use is the Maarselok (better to assign a keyboard key for the bash), for the stamina reg you can also use the Stormfist (especially for the Necromancer), for the extra penetration you can use the Kra'gh even because the weapon trait is precise;
-The combination of trait in the jewels also in this case may depend on the race, you can choose to have all bloodthirsty or all infused, or 1 + 2 combinations, for example for the Redguard race could also fit 1 neck bloodthirsy and 2 infused rings.


***DK STAMINA 2H***
In the link you will find the skills to use and how to assign the CPs
Open in a new window
DK Stamina 2H Build

ROTATION
-Activating Abilities, like Flames of Oblivion and Igneous Weapons, prefight.

-LA-> Flame of Oblivion-> LA-> Igneous Weapons (when is necessary)-> LA-> Endless Hail-> LA-> Razor Caltrops-> LA-> Poison Injection-> LA-> (IF ULTIMATE)-> Weapon Swap

-LA-> Carve-> LA->Venomous Claw-> LA-> Noxious Breath (+3 time with light attack)-> LA-> Rearming Trap-> Swap
P.S. you can use x time the skill Noxious Breath until the skills in 2° go in cd!

When boss hp are under 50%
-LA-> Carve-> LA->Venomous Claw-> LA-> Noxious Breath-> LA-> Executioner (x time untile skill in 2 bar go in cd)-> LA-> Rearming Trap-> Swap

-restart rotation

***SCALEBREAKER TEMPLAR STAMINA 2H***
In the link you will find the skills to use and how to assign the CPs
Open in a new window
Templar Stamina 2H

-The Power of Light skill is a flex spot, if you going to use another fighter guild skill you will get extra weapon dmg and the rotation will be more easy.

ROTATION
-Activating Abilitie Restoring Focus prefight.

-LA-> Barbed Trap (every 2 rotation)-> LA-> Restoring Focus (when is necessary)-> LA-> Arrow Barrage-> LA-> Consuming Trap-> LA-> Poison Injection-> LA-> (IF ULTIMATE) Weapon Swap

-LA-> Carve-> LA-> Power of Light-> LA-> Biting Jabs (3 time with light attack)-> LA-> Swap

When boss hp are under 30%
-LA-> Carve-> LA-> Power of Light-> LA-> Biting Jabs-> LA-> Exceutioner (3 time with LA)-> Swap

-restart rotation

-With the use of the Power of Light skill you will not always be able to use the biting jabs 3 times, besides in the final phase you will not be able to use it and use only the Executioner skill.
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