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#14244813 Nov 09, 2019 at 12:30 PM · Edited 1 year ago
Guild Master
59 Posts
Big changes for the tank in this new Flame of Ambition dlc, healt points are no longer a problem for anyone, so all the sets previously used to increase HP are now considered starter sets, like the Ebon.
I will try to list some setups below, but the combinations can be many, and do not underestimate the sets that increase armor and resistances, also because this increase in hp could lead to surprises in the next trial -> like increased damage, magical or physical.


1200 CPs:

Warfare Tree Points Allocation

Eldritch Insight (40)
Tireless Discipline (40)
Quick Recovery (10)
Preparation (40)
Elemental Aegis (30)
Hardy (40)
Duelist’s Rebuff (50) (Slottable)
Enduring Resolve (50) (Slottable)
Unassailable (50) (Slottable)
Bulwark (50) (Slottable)

Fitness Tree Points Allocation

Boundless Vitality (50) (Slottable)
Rejuvenation (50) (Slottable)
Ironclad (50) (Slottable)
Tireless Guardian (40)
Fortification (45)
Hasty (8)
Hero’s Vigor (40)
Tumbling (15)
Expert Evasion (50) (Slottable)
Defiance (40)
Nimble Protector (12)
Mystic Tenacity (10)

Craft Tree Points Allocation

Steed’s Blessing (50) (Slottable)
Breakfall (50)
Wanderer (75)
Steadfast Enchantment (50)
Rationer (30) (Slottable)
Liquid Efficiency (75) (Slottable)
Treasure Hunter (50) (Slottable)
Fortune’s Favor (20)

2200 CPs

Warfare Tree Points Allocation

Eldritch Insight (40)
Tireless Discipline (40)
Quick Recovery (40)
Preparation (40)
Elemental Aegis (40)
Hardy (40)
Duelist’s Rebuff (50) (Slottable)
Enduring Resolve (50) (Slottable)
Unassailable (50) (Slottable)
Bulwark (50) (Slottable)
Blessed (40)
Piercing (40)
Battle Mastery (40)
Flawless Ritual (40)
Mighty (30)
War Mage (30)
Precision (40)

Fitness Tree Points Allocation

Boundless Vitality (50) (Slottable)
Rejuvenation (50) (Slottable)
Ironclad (50) (Slottable)
Tireless Guardian (40)
Fortification (45)
Hasty (32)
Hero’s Vigor (40)
Tumbling (45)
Defiance (40)
Nimble Protector (15)
Mystic Tenacity (10)
Expert Evasion (50) (Slottable)
Savage Defense (45)
Bashing Brutality (40)
Sprinter (40)
Survival Instincts (10)
Tempered Soul (125)

Craft Tree Points Allocation

Steed’s Blessing (50) (Slottable)
Breakfall (50)
Wanderer (75)
Steadfast Enchantment (50)
Rationer (30) (Slottable)
Liquid Efficiency (75) (Slottable)
Fortune’s Favor (50)
Gilded Fingers (50)
Out of Sight (30)
Fleet Phantom (40)
Soul Reservoir (33)
Treasure Hunter (50) (Slottable)
Inspiration Boost (45)

STARTER SET:
Medium head and light shoulders for the Undaunted Mettle, otherwise all heavy gear.

  • Head - Monster set - Infused Trait - Max Health/Tri Stat Enchant
  • Shoulder - Monster set - Sturdy Trait - Max Health Enchant
  • Chest - Ebon set - Infused Trait - Tri Stat Enchant
  • Hands - Ebon set - Sturdy Trait - Max Health Enchant
  • Belt - Ebon set - Sturdy Trait - Max Health Enchant
  • Legs - Ebon set - Infused Trait - Tri Stat Enchant
  • Shoes - Ebon set - Sturdy Trait - Max Health Enchant
  • Necklace- Undaunted Bastion - Healthy/Harmony Trait - Magicka Recovery/Shield-Play Enchant
  • Rings - Undaunted Bastion - Healthy/Triune Trait - Shield-Play/Alchemical Acceleration Enchant
  • Weapon 1 - Undaunted Bastion - Defending/Decisive Trait - Absorb Stamina Enchant
  • Shield - Undaunted Bastion - Infused/Sturdy Trait - Max Stamina Enchant
  • Weapon 2 - Undaunted Bastion Frost staff - Infused Trait - Crushing Enchant

SET + WEAPON AND SPELL DMG:
Medium head and light shoulders for the Undaunted Mettle, otherwise all heavy gear.

  • Head - Monster set - Infused Trait - Max Health/Tri Stat Enchant
  • Shoulder - Monster set - Sturdy Trait - Max Health Enchant
  • Chest - Yolnakhriin set - Infused Trait - Tri Stat Enchant
  • Hands - Yolnakhriin set - Sturdy Trait - Max Health Enchant
  • Belt - Yolnakhriin set - Sturdy Trait - Max Health Enchant
  • Legs - Yolnakhriin set - Infused Trait - Tri Stat Enchant
  • Shoes - Yolnakhriin set - Sturdy Trait - Max Health Enchant
  • Necklace- Powerful Assault - Healthy/Harmony Trait - Magicka Recovery/Shield-Play Enchant
  • Rings - Powerful Assault - Healthy/Triune Trait - Shield-Play/Alchemical Acceleration Enchant
  • Weapon 1 -Powerful Assault - Defending/Decisive Trait - Absorb Stamina Enchant
  • Shield - Powerful Assault - Infused/Sturdy Trait - Max Stamina Enchant
  • Weapon 2 - Powerful Assault Frost staff - Infused Trait - Crushing Enchant

-The max health enchantment can be replaced by the max stamina, or by the tristat enchantment. It serves to balance the enchantments to get the desired attributes score;
-You don't need to put 3 infused traits in the gear, at least not always, and especially you don't need to put the tri stat enchantments 3 times, often only 2 are necessary, even one sometime.
-In the main weapon you can use the potion DRAIN STAMINA POISON IX, very good for regenerate your stamina, in this case you have to focus the crushing enchant in the 2° bar, and in 1° bar you can use as trait even defending;
-The use of the lightining staff or the frost staff is totally subjective, the first give a support to the stamina DDs for the damage, to be use with build that use the block only with the stamina, the second for all those tanks that love to play in the 2nd bar for a defense boost and the ability to block with the use of magicka. Check the Tri Focus + Ancient Knowledge passive-> i suggest to use the frost staff always->+ mitigation.


Starter set:
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Ebon set - Crypts of Hearts I e II
Plague Doctor set - Deshaan zone
Blood Spawn - vet Spindleclutch 2 dungeon

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Alkosh set - Trial Maw of Lorkhaj
-The Alkosh set can still be used but it has lost its penetration, now the maximum penetration reached is 3k, but the tank usually does not exceed 2300 -> the penetration now depends on the weapon dmg ...
Perhaps a combination, for the off tank, of Tremoscale + Alkosh can make a real contribution.


MONSTER SET FOR THE TANK:
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Lord Warden - vet Imperial City Prison dungeon
Mighty Chudan - vet Ruins of Mazzatun dungeon
Stonekeeper - vet Frostvaul dungeon
Thurvokun - vet Fang Lair dungeon
The Engine Guardian - vet Darkshade Cavern 2 dungeon
Tremorscale - vet Volenfell

Earthgore - vet Bloodroot Forge dungeon
-This monster set can work when used with the off tank warden.

Encrati's Behemoth - vet dungeon Black Drake Villa
-monster set that gives a significant boost in damage, to be used with the DK tank.

-Some trial run configurations use 3-4 Symphony of Blades Set to increase the sustain of the entire group.

NEW SETS
Drake's Rush - vet dungeon Black Drake Villa
Foolkiller's Ward - vet dungeon The Cauldron
- Both valid, I prefer the Foolkiller -> only to be used as a body set.

SUPER DK GROUP DMG SUPPORT
Medium head and light shoulders for the Undaunted Mettle, otherwise all heavy gear.

  • Head - Encrati's Behemoth - Infused Trait - Max Health/Tri Stat Enchant
  • Shoulder - Encrati's Behemoth - Sturdy Trait - Max Health Enchant
  • Chest - Yolnakhriin set - Infused Trait - Tri Stat Enchant
  • Hands - Yolnakhriin set - Sturdy Trait - Max Health Enchant
  • Belt - Yolnakhriin set - Sturdy Trait - Max Health Enchant
  • Legs - Yolnakhriin set - Infused Trait - Tri Stat Enchant
  • Shoes - Yolnakhriin set - Sturdy Trait - Max Health Enchant
  • Necklace- Zen's Redress - Healthy/Harmony Trait - Magicka Recovery/Shield-Play Enchant
  • Rings - Zen's Redress - Healthy/Triune Trait - Shield-Play/Alchemical Acceleration Enchant
  • Weapon 1 -Zen's Redress - Defending/Decisive Trait - Absorb Stamina Enchant
  • Shield - Zen's Redress - Infused/Sturdy Trait - Max Stamina Enchant
  • Weapon 2 - Zen's Redress Frost staff - Infused Trait - Crushing Enchant

Zen's Redress - dungeon Lair of Maarselok
-With the combination of these sets, if you can do some light attacks with the tank, you can reach + 10% of group damage (always if everyone uses a fire staff).

ALTERNATIVE SETS-> + RESISTANCE:
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Undaunted Bastion - Banished Cell I e II dungeons
Pariah - Wrothgar zone
Warrior Poet - Vvardenfell zone
Fortified Brass - Clockwork City zone
Grace of Gloom - zone set Summerset
Leeching Plate - dungeon Imperial City
Jailer's Tenacity - Moon Hunter Keep dungeon

TANK/OFF TANK EXAMPLE SET

  • Head - Monster set - Infused Trait - Max Health/Tri Stat Enchant
  • Shoulder - Monster set - Sturdy Trait - Max Health Enchant
  • Chest - Dragonguard set - Infused Trait - Tri Stat Enchant
  • Hands - Dragonguard set - Sturdy Trait - Max Health Enchant
  • Belt - Dragonguard set - Sturdy Trait - Max Health Enchant
  • Legs - Dragonguard set - Infused Trait - Tri Stat Enchant
  • Shoes - Dragonguard set - Sturdy Trait - Max Health Enchant
  • Necklace- Worm's Raiment - Healthy/Harmony Trait - Magicka Recovery/Shield-Play Enchant
  • Rings - Worm's Raiment - Healthy/Triune Trait - Shield-Play/Alchemical Acceleration Enchant
  • Weapon 1 - Worm's Raiment - Infused/Decisive Trait - Crushing Enchant
  • Shield - Worm's Raiment - Infused/Sturdy Trait - Max Stamina Enchant
  • Weapon 2 - Worm's Raiment Frost staff - Infused Trait - Crushing Enchant

-The use of the worms or the hircine set in this case depends on the configuration of the group.

SUPPORT GROUP SET
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Yolnakhriin - trial Sunspire
Darkness - ClockWork City
Hand of Mephala - Cradle of Shadows
Powerful Assault -Imperial City vendor (Medium set)
Dragonguard - Eastmarch zone
Champion of the Hist - zone set Murkmire
Battalion Defender - Battle Ground + Cyrodiil reward
Hircine - Selene's Web dungeon
Aegis of Galanwe - Cloudrest trial
Worm's Raiment - dungeon Vauld of Madness


FULL HEALTH + RESISTANCE CONFIGURATION:
Medium head and light shoulders for the Undaunted Mettle, the others gear heavy.

  • Head - Might Chudan set - Infused Trait - Max Health Enchant
  • Shoulder - Might Chudan set - Sturdy Trait - Max Health Enchant
  • Chest - Grave Guardian set - Infused Trait - Tri Stat Enchant
  • Hands - Grave Guardian set - Sturdy Trait - Max Health Enchant
  • Belt - Grave Guardian set - Sturdy Trait - Max Health Enchant
  • Legs - Grave Guardian set - Infused Trait - Max Health Enchant
  • Shoes - Grave Guardian set - Sturdy Trait - Max Health Enchant
  • Necklace- Mark of Pariah set - Healthy/Harmony Trait - Magicka Recovery/Shield-Play Enchant
  • Rings - Mark of Pariah set - Healthy/Triune Trait - Shield-Play/Alchemical Acceleration Enchant
  • Weapon 1 -Mark of Pariah set - Infused/Decisive Trait - Crushing Enchant
  • Shield - Mark of Pariah set - Infused/Sturdy Trait - Max Stamina Enchant
  • Weapon 2 - Mark of Pariah Frost staff - Infused Trait - Crushing Enchant

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Grave Guardian - Unhallowed Grave dungeon

-There are also many tank damage sets but they do not affect the physical penetration or spell penetration.
List them without links:

-Ember Shield set - City of Ash I e II dungeon
-Twin Sister - Auridon zone (medium)
-Way of Fire - Craglorn zone
-Thunder Carapace - Malabal Tor zone
-Shadow of Red Mountain - Stone Falls zone
-Storm Knight - Stormhaven zone
+0
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